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US Army War College Carlisle Barracks, PA |
Strategic Experiential Education Group (SEEG) Serious Games / Digital Game Based Learning Resources |
This site contains resources, reading materials, online games, articles, and other items directed toward those interested in serious games, military games, and games for serious purposes...
General Articles on Serious Games & Gaming
2008 Video Game Report Card - MediaWise.org by: David Walsh, Ph.D.; Douglas Gentile, Ph.D.; Erin Walsh; and Nat Bennett
Casual Games Get Serious by: Kenton White, CTO, Distil
Games Get Serious by: Jonathan Sidener
Games Get Serious: Among Options Are Military Training, Fighting Cancer, Designing a Peace Plan by: Ryan Kim
CNBC Special: A History of Video Game Industry - MSNBC.com by: CNBC
Serious Games - Association of College & Research Libraries by: Michelle Boule
"Simulations": Are They Games? (PDF) by: Marc Prensky
Twitch Speed: Reaching Younger Workers Who Think Differently by: Marc Prensky
The Video Game Revolution - Eight Myths about Video Games Debunked by: Henry Jenkins, PBS
Video Game Revolution - The Future of Video Gaming by: Michael Dolan
Serious Games’ Content
Leaving Fun Elements in Serious Games (DOC) by: Kevin Corti
The State of Serious Games by: Ben Sawyer
What's Wrong with Serious Games - CNET News.com by: Daniel Terdiman
Game Research - Serious Games For a Global Market Place by: Simon Egenfeldt-Nielsen
Serious Games & Education/Learning
Authentic Learning Experience Through Play: Games, Simulations and the Construction of Knowledge (PDF) by: Lisa Galarneau
Education and Simulation/Gaming and Computers by: Jerry Seay
Learning Science and Technology R&D Roadmap (PDF) by: The Learning Federation
Learning Simulations: Experiential Education by: Chief Learning Officer Magazine
National Summit on Educational Games - Fact Sheet (PDF) by: National Summit on Educational Games
Proof of Learning: Assessment in Serious Games by: Sande Chen and David Michael
R&D Challenges in Games for Learning (PDF) by: The Learning Federation
The Relationship Between Game-Based Learning and Academic Achievement (PDF) by: Richard D. Blunt
Serious Play - JCS Op Ed by: Suzanne de Castell and Jennifer Jenson
Spontaneous Communities of Learning: Learning Ecosystems in MMOG Environments (PDF) by: Lisa Galarneau
Summit on Educational Games 2006 (PDF) by: Federation of American Scientists
The Use of Computer and Video Games for Learning (PDF) by: Alice Mitchell and Carol Savill-Smith
Use of Computer Simulations in Distance Education by: Melanie Rogers
Video Games and the Future of Learning (PDF) by: David Williamson Shaffer, Kurt R. Squire, Richard Halverson, and James P. Gee
Ahead of the Game? - Games in Education by: Alan Carpenter and Helen Windsor
Encyclopedia of Educational Technology: Bloom's Learning Domains by: Jennifer Martin
Product/Program Overviews & Suggestions
An Inconvenient Video Game by: Paul Loeb
RePlay Positive Video Gaming Project by: METRAC
SciFair: Game Worlds for Learning (PDF) by: Cornell Theory Center, Cornell University
Video Game Design & Authoring Tools
Creating Learning Opportunities Using an RPS Authoring Tool by: Roni Liner and Albert Ip
"Modding" - The Newest Authoring Tool (PDF) by: Marc Prensky
On Game Design: A History of Video Games - GameCareerGuide.com by: Jason Weesner
Simulated Worlds: Rapid Generation of Web-Based Role-Play by: Albert Ip, Roni Linser and Som Naidu
Military Use
USA Today: Army Online Gaming by: Theresa Howard
Computer Games and the Military: Two Views by: J.C. Herz and Michael R. Macedonia
Game Selection Methodology (DOC) by: Major Joseph M. Nolan
A Grown-up Game Scientists, Whiz-kids Devise Lifesaving Trainer for Soldiers by: Karen Walker
MMOG: A Research Framework for Military Training and Education (PDF) by: Curtis J. Bonk and Vanessa P. Dennen
True Believers: Digital Game-Based Learning in the Military by: Marc Prensky
Wii All You Can Be? Why the Military Needs the Gaming Industry by: Glenn Derene
General Presentations on Serious Games & Gaming
Serious Games’ Content
Improving Game-Free and Game-Based Instruction
You Can't Change History: History in Video Games
Serious Games: Online Games for Learning by: Anne Derryberry
Serious Games and Education/Learning
Game-Based Learning Works: Teaching Business Courses with Video Games
Serious Games Source - Features
Clark Aldrich’s Six Criteria of an Educational Simulation (PDF) by: Clark Aldrich
Product Overviews
Constructivist Game Design in Virtual World
Harpoon, an Original Serious Game
Improving Attitudes Toward the Disabled with a Game - Pete Armstrong
Observing the Naval Observer Project
Game Development
Behavior Change vs. Skills Training
Dang, This is Hard!: Why Game Development Is Different
How to Find, Vet, and Work with Game Developers for Your Serious Game Project
Military Use
Game Innovation VII: Technology Roadmap for Serious Military Games
Who Plays What? Videogame Usage Among Soldiers and Potential Training Effects
Audio
IT Conversations with Clark Aldrich - Simulations and the Future of Learning
Video
The Educational Value of Video Games - MSNBC Video
Games in Education - Google Video
Human Computation - Google Video
Flash/Interactive Online Games
The Arcade Wire: Airport Security
FEMA for Kids - Disaster Discovery
Play Food Force - The World Food Programme’s Game about Hunger
Orange Revolution: The Game of Power and Politics
Games to Download/Buy
ICED! I Can End Deportation Video Game
Peacemaker - A Video Game to Teach Peace
Info & Links for Various Games
The Education Arcade - The Future of Videogames in Education
Educational Games - Nobelprize.org
A Force More Powerful - Global Events
Social Impact Games Entertaining Games with Non-Entertainment Goals
Synthetic Worlds Initiative at Indiana University
General Organizations/Communities
Military Related
Department of Defense Game Developers' Community
Human Performance Center - Simulations & Gaming in the Military
RDECOM - SFC Paul Ray Smith Simulation & Technology Training Center
Foresight and Governance Project at the Woodrow Wilson International Center for Scholars
Future Play 2008 - The International Academic Conference on the Future of Game Design and Technology
Game Developers Conference 2008
Interactive Technologies Conference 2008
The Interservice/Industry Training, Simulation and Education Conference (I/ITSEC)
Military M&S Symposium 2007 (Gaming Topics)
NASAGA - Games and Simulations
The Art of Computer Game Design
Virtual Environments
Gamasutra - Product Vivox Brings Voice Communication to Second Life
Real Learning in a Virtual World
Second Life: Your World. Your Imagination.
Top Ten Missing Features of Second Life as an Educational Simulation Platform
Requirements Building Process
Requirements Gathering Lose Your Ego and Ask Away
Military Interests
Air Force
Gaming, Simulation Training in Near Future for Military
Modeling and Simulation, Wargames, Wargaming, Military Simulations and Exercises
Army
Constructive Progress: U.S. Army Embraces Serious Games - Sort Of
The Video Game Revolution - Playing in an Army of One by Anthony Hecht PBS
Tactical Language Training LLC Support Website - Downloads Brochures & Videos
Navy
Virtual Staff Ride
MetaVR Delivers Iraq 3D Databases to Combat Studies Institute
eLearning Insider: News and Happenings
Extreme Tech - Massively-Multiplayer Online Games Top $1B
Nintendo.com - News Players Flex Their Mental Muscles with Brain Age for Nintendo DS