Tell me , and I will forget. Show me, and I may remember. Involve me, and I will understand.
-Confucius
The things we have to learn before we do them, we learn by doing them
-Aristotle

Welcome:
The SEEG is committed to identifying, acquiring, or developing games, models, and simulations which enhance experiential learning at the US Army War College. It is the application of experiential learning theory to an educational environment which forms the basis for our existence, and it is our belief in the benefits of this learning approach which serves as our motivation.
Products & Programs: |
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For a full list of products and programs, click here.
For products currently being researched by the SEEG, click here. |
Experiential Education: |
Experiential education is a philosophy and methodology in which educators purposefully engage with learners in direct experience and focused reflection in order to increase knowledge, develop skills and clarify values.
Definition above taken from: Association for Experiential Education Home Page
SEEG Involvement:
For further information on Experiential Education, click here. |
News: |
- Trip Report, DoD GameTech Conference, Orlando, FL; 29-30 April 2008
- Trip Report, TRADOC Project Officer (TPO) for Gaming, Project Management Review (PMR), Williamsburg, VA; 3-4 March 2008
For more trip reports, click here. |